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Thread Statistics | Show CCP posts - 4 post(s) |

Mark Marconi
Ministry of War Amarr Empire
207
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Posted - 2017.06.13 03:56:02 -
[1] - Quote
With the new changes I must ask
why the NPC Fighter Aggression: No Change (was +15%)
That was probably the most sensible change there in and the one that no one was complaining about.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
208
|
Posted - 2017.06.13 04:44:20 -
[2] - Quote
Teckos Pech wrote:Mossyblog Barnes wrote:@CCP Larrikin,
I can see you're stating to take a long term view and like all economies you pull the leaver that shudders the most vs one big leaver that fixes all. However, taking the temperature of Delve and declaring all of Eve a risk is where the logic falls short. Cumualtive sure the data trends upwards but the rate of logins trend downwards and i'd wager the kill/death ratio(s) also have a different story (haven't downloaded the entirity of the data set as yet).
Capping the main sources of ISK will slow total wealth and achieve the goal you're attempting to do in terms of reduce the wealth overall, however you lose accounts as a result and / or the attractors to new customer acquisition also takes a hit.
The trade off is where all of this simply falls short. CCP takes away but what does it provide in return? how does this wealth get redirected?
Why is Delve so high?
The duking of stats serves no purpose but to fuel further negativity. Until you treat the root cause all you're doing is essentially reminding players that the games "rules" are always subject to change which in turn also generates further anxiety about adoption.
Imagine if i kept changing the SDK/Frameworks languages you use to build the game? Inflation destroys wealth on the whole, it does not create it. And even if ratting in Delve was completely and totally stopped by CCP there would still be too much ISK entering the economy. This is a little bit too much, this a huge ginormous amount of too much ISK entering the economy. In this case where 2 regions are creating the inflation, it means that while they suffer a minor amount from the inflation, the rest of the game suffers a lot more.
You know business as usual in EvE.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
209
|
Posted - 2017.06.13 06:16:45 -
[3] - Quote
Teckos Pech wrote:Mark Marconi wrote:Teckos Pech wrote:Mossyblog Barnes wrote:@CCP Larrikin,
I can see you're stating to take a long term view and like all economies you pull the leaver that shudders the most vs one big leaver that fixes all. However, taking the temperature of Delve and declaring all of Eve a risk is where the logic falls short. Cumualtive sure the data trends upwards but the rate of logins trend downwards and i'd wager the kill/death ratio(s) also have a different story (haven't downloaded the entirity of the data set as yet).
Capping the main sources of ISK will slow total wealth and achieve the goal you're attempting to do in terms of reduce the wealth overall, however you lose accounts as a result and / or the attractors to new customer acquisition also takes a hit.
The trade off is where all of this simply falls short. CCP takes away but what does it provide in return? how does this wealth get redirected?
Why is Delve so high?
The duking of stats serves no purpose but to fuel further negativity. Until you treat the root cause all you're doing is essentially reminding players that the games "rules" are always subject to change which in turn also generates further anxiety about adoption.
Imagine if i kept changing the SDK/Frameworks languages you use to build the game? Inflation destroys wealth on the whole, it does not create it. And even if ratting in Delve was completely and totally stopped by CCP there would still be too much ISK entering the economy. This is a little bit too much, this a huge ginormous amount of too much ISK entering the economy. In this case where 2 regions are creating the inflation, it means that while they suffer a minor amount from the inflation, the rest of the game suffers a lot more. You know business as usual in EvE. It isn't two regions either. Look, on average the money supply grew at around 7 billion ISK/month. In May it grew 53 trillion. Even if you took out Deklein and Delve you'd still have something over 500% above average. This is not 2 regions. It is a systemic problem. Yes it is a systemic problem with 2 regions sticking out like sore thumbs.
Top 10 regions for bounties.
Delve 8.76918E+12 12.14% Deklein 4.46455E+12 6.18% Branch 3.11909E+12 4.32% Cobalt Edge 2.96567E+12 4.11% Outer Passage 2.66506E+12 3.69% Querious 2.6635E+12 3.69% Feythabolis 2.60413E+12 3.61% Period Basis 2.46879E+12 3.42% Providence 2.45647E+12 3.40% Esoteria 2.37196E+12 3.28%
But like all of the over done crap in Null, if CCP ever try to fix it they will be greeted with a waves of tears so great as to make all that have come before it look like a drip in an ocean.
Now the fact that CCP has caved in to the whining in such a huge manner to a massive alteration to the economy done by such a small number of people has shown everyone else that Null still rules supreme and will be given what ever they want if they cry enough about it.
These changes were even approved by the CSM, yet since their change not one word has been uttered by a CSM member.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
209
|
Posted - 2017.06.13 07:24:41 -
[4] - Quote
Will admit it is crap like this why I avoid the forums.
CCP come out with data
The Data: LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that:
22.3% (2.3T) of the ISK was generated by 1.4% of characters earning bounties, using Supercarriers 24.2% (2.6T) of the ISK was generated by 4.8% of characters earning bounties, using Carriers 19.1% (2T) of the ISK was generated by 16.6% of characters earning bounties, using T1 Cruisers
Just under half (46.5%) of the bounties earned during the time period was generated by Supercarriers and Carriers, meaning a small percent of the population received a huge portion of the total bounties.
They come out with a solution.
Then Null cries and CCP folds.
And if you are not a member of the big blue donut, it shows just how much you matter to CCP.
Not at All.
Null will continue to grow huge fortunes in bounties, in an environment where even the targeting of fighters by NPCs is to much for the Null bears to take and everyone else dies by inflation.
As someone who likes Wormhole space and Hi-sec, I don't even feel like an after thought in this game any more.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
209
|
Posted - 2017.06.13 08:11:02 -
[5] - Quote
Objectless Hatred wrote:Mark Marconi wrote:With the new changes I must ask
why the NPC Fighter Aggression: No Change (was +15%)
That was probably the most sensible change there in and the one that no one was complaining about. fighters already get curbstomped if they stop moving for more than about 10 seconds.. 15% more aggression is not needed. Yeah curb stomped.
22.3% (2.3T) of the ISK was generated by 1.4% of characters earning bounties, using Supercarriers 24.2% (2.6T) of the ISK was generated by 4.8% of characters earning bounties, using Carriers
Curb stomped must mean something different where you come from.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
215
|
Posted - 2017.06.14 14:15:32 -
[6] - Quote
Objectless Hatred wrote:But meh, the changes were halved, you lost... deal with it. Yeah after 100 pages of tears the likes of which hi-sec has never produced and why?
So 46.5% of the bounties can be gained by 6.2% of the players.
But it is not like it is unusual for CCP to fold to the tears of Null to the ruin of the rest of the game.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
221
|
Posted - 2017.06.16 11:11:38 -
[7] - Quote
Honestly the solution is actually rather simple.
Have the anomalies detect capitals or super and then have a massive drop of high damage, low bounty NPCs onto the Carrier or super. So they have to flee or go BOOM!!
After the loss of a couple these ships, they will no longer be used and the problem of them in anomalies is solved.
No need to alter their PvP capabilities at all.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Mark Marconi
Ministry of War Amarr Empire
223
|
Posted - 2017.06.16 14:16:55 -
[8] - Quote
April rabbit wrote:Mark Marconi wrote:Honestly the solution is actually rather simple.
Have the anomalies detect capitals or super and then have a massive drop of high damage, low bounty NPCs onto the Carrier or super. So they have to flee or go BOOM!!
This will make carriers an supers sit in docks. Not sure if this is what you want.  Like others pointed it will hurt droppers and hunters the most. Because you know - killing afktar is not as fun as killing carrier..... So yes, you WILL nerf PvPers too. The fact that Sov is a joke is the main reason Carriers and Supers are sitting around and personally I would prefer a few players, losing some kills over the destruction of the economy.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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